GLOSSARY
AI - Artificial Intelligence
Branch of computer science that develops systems capable of simulating human cognitive processes such as learning, reasoning, and pattern recognition. Used in chatbots, automation, image generation, and virtual assistants.
AI Knowledge
The set of information and skills that an Artificial Intelligence model can learn, store, and use to answer questions, generate content, or solve problems. It can be based on pre-trained datasets or enriched through continuous interactions.
Altcoin
Altcoins, or alternative currencies, are cryptocurrencies created specifically to try to correct the mistakes of Bitcoin, which has always been a point of reference for every cryptocurrency.
Spatial and 3D Audio
Spatial Audio
Technology that creates an immersive sound experience by simulating the positioning and movement of sound in three-dimensional space. Used in AR, VR, gaming, and music, it allows users to perceive sounds coming from specific directions.
3D Audio
Advanced type of audio that uses algorithms to simulate the perception of sound in space, based on the listener's head position. Essential in XR experiences, films, video games, and AR/VR devices to enhance immersion.
Avatar
An avatar is a manifestation of a user within the metaverse. The avatar can be photorealistic, stylized, true to reality, or completely different, it can be interoperable with other metaverses and wear wearables.
Speech-to-Speech AI
Technology based on AI that transforms the voice of a speaker into another synthesized or translated voice in real-time, useful in voice assistants and simultaneous translation.
Speech-to-Text (and vice versa)
Technology that converts voice into digital text (STT) and text into synthesized voice (TTS), used in voice assistants, accessibility, and content automation.
Bitcoin (BTC)
Bitcoin (BTC) is a peer-to-peer cryptocurrency that aims to serve as a medium of exchange independent of any central authority. BTC can be transferred electronically in a secure, verifiable and immutable manner.
Blockchain
Blockchain is a shared and immutable data structure. It is defined as a digital register whose entries are grouped into blocks, concatenated in chronological order, and whose integrity is guaranteed by the use of cryptography.
Co-location
Co-location in augmented reality (AR) refers to the ability of multiple devices to share a common AR experience in a shared physical environment. This means that users with separate AR devices can see, interact with, and collaborate with the same virtual objects placed in the same real space.
How Co-location in AR Works
1. Environment Detection and Mapping:
• AR devices use sensors such as cameras, LiDAR, and accelerometers to scan and map the surrounding physical environment.
• This environment map is used to place and anchor virtual objects in the real space.
2. Sharing Position Data:
• Devices need to share precise information about their position and orientation relative to the physical environment.
• This can be done using technologies such as GPS, visual markers, Bluetooth beacons, or Wi-Fi networks.
3. Synchronizing Virtual Objects:
• Virtual objects are placed consistently and synchronized across different devices, ensuring that all users see the objects in the same relative location.
4. Real-time Communication:
• Devices must continuously communicate to update the position and state of virtual objects, ensuring precise synchronization.
• This communication can occur through local networks like Wi-Fi Direct or through internet connections.
DAO (Decentralized Autonomous Organization)
An organization managed through smart contracts on the blockchain, where decisions are made collectively by governance token holders, without the need for centralized authorities.
DEFI
DeFi (Decentralized Finance) includes all those financial services that use smart contracts, automated executive agreements that do not require the presence of intermediaries and which, instead, use blockchain technology directly on the Internet.
Depin
DePIN (Decentralized Physical Infrastructure Networks)
DePIN, short for Decentralized Physical Infrastructure Networks, is an emerging concept in the field of blockchain and distributed networks. It refers to the construction and management of physical infrastructure using decentralized technologies. This approach combines elements of the Internet of Things (IoT), blockchain, and resource management systems to create networks that can operate without the need for centralized control.
Key Features of DePIN
1. Decentralization: DePIN networks operate on a distributed network of nodes, eliminating the need for a single controlling entity. Each node can be managed by different individuals or entities.
2. Physical Infrastructure: Unlike purely digital networks, DePIN focuses on integration with physical infrastructures such as telecommunication towers, electric vehicle charging stations, IoT sensors, and more.
3. Blockchain: It uses blockchain to ensure transparency, security, and traceability in network operations. Transactions and interactions between nodes are immutably recorded on a blockchain.
4. Tokenization: DePIN networks often use cryptographic tokens to incentivize participation and network maintenance. Participants can earn tokens by providing resources or services to the network.
Digital Twin
Digital replica of a physical object, updated in real-time through IoT data, used in sectors such as industry, healthcare, and smart cities for simulations and monitoring.
Ethereum (ETH)
Ethereum (ETH) is a decentralized network, created by Vitalik Buterin in 2013. The network consists of a globally decentralized open source computing infrastructure, which executes programs called smart-contracts.
Exchange
An Exchange is a tool closely related to cryptocurrencies, a technological platform that allows you to exchange this financial product. Its function, therefore, is to be able to make the purchase and sale of cryptocurrencies possible.
Eye Tracking
Technology that tracks eye movement to enhance interaction in XR and optimize rendering with techniques such as Foveated Rendering.
Fiat
In economic language, inconvertible paper money, generally accepted as a means of payment as it has been declared legal tender by the issuing state, regardless of its intrinsic value. (e.g. EUR, USD)
Hand Tracking
Technology that allows the use of hands as an interface to interact with virtual or mixed environments without the need for controllers, recognizing gestures and finger movements.
Interoperability
Interoperability is a concept that can be expressed on different levels (either at the level of the graphics engine, of links or of web3 via NFTs). Interoperability allows the interconnection of services, projects, digital assets and metaverses as a whole. The more interoperable a metaverse is, the lower its inherent risk.
IOT
The Internet of Things is the set of all those devices connected to the Internet and controllable through it. (Ex: Alexa and Google home)
Latency
The delay between a user's input and a system's response, measured in milliseconds. In XR, gaming, and AI, low latency is essential to ensure smooth and responsive experiences. In networks, it affects the speed of data transmission.
Map2Earn
The Map2earn is a feature of OVER the Reality that allows the scanning of an OVR-Land to recreate a neural network on which the user can support the AR experiences created.
Meta Quest
Series of standalone headsets developed by Meta (formerly Oculus) for experiences of Virtual Reality (VR) and Mixed Reality (MR). The latest, Meta Quest 3, offers color passthrough and advanced spatial computing features.
Metaverse
Metaverse is a term coined by Neal Stephenson in Snow Crash (1992), a cyberpunk science fiction book, described as a sort of virtual reality shared via the Internet, where one is represented in three dimensions through one's avatar.
Mining
Most cryptocurrencies are extracted by so-called "miners", within transaction blocks called "mines", powerful computing centers that validate transactions by generating a new amount of cryptocurrencies. Graphics cards are usually used to achieve this.
Multiplayer
Shared interactive experience in Virtual or Mixed Reality, where multiple users can interact in the same digital environment in real time.
NFT
NFTs (Non-Fungible Tokens), are a sort of "digital tokens", which are saved on the blockchain and unequivocally demonstrate that the owner of the token is also the person who owns the digital asset connected to it. It has become fashionable in the art world to assign ownership of digital works.
NPC
This is a non-player character from the metaverse (or video games). An NPC can be made up of a bodysuit, wear wearables and contain an AI (or simple interactions)
Open World (metaverso)
Term that refers to the gaming world where in some games it is possible to explore the entire world map without having a pre-established path
Passthrough
Technology that allows XR headsets to display the real world through integrated cameras, enabling Mixed Reality (MR) experiences by overlaying digital content onto reality.
Persistence
Persistence in augmented reality (AR) refers to the ability to keep virtual objects and content anchored and present in a specific location in the real world, even when the AR application is closed and reopened or when the device is moved and reused. This concept is crucial for creating continuous and consistent AR experiences that users can resume at any time.
How Persistence in AR Works
1. Spatial Anchoring:
• Virtual objects are anchored to specific positions in the physical environment using visual markers, natural landmarks, or precise spatial coordinates generated by technologies like SLAM (Simultaneous Localization and Mapping).
2. Environment Mapping:
• AR devices map the physical environment and store this map so that virtual objects can be correctly repositioned when the application is reopened.
• The environment map can be continuously updated to adapt to changes in the physical environment.
3. Data Storage:
• Information related to the position of virtual objects and the environment map is saved locally on the device or on a cloud server.
• This storage ensures that objects remain persistent and can be retrieved later.
4. Synchronization and Retrieval:
• When the AR application is reopened, it retrieves the stored data and repositions the virtual objects in their original locations.
• Synchronization with the cloud server can ensure that the information is updated and consistent across different devices.
Proof of Stake
Proof-of-stake is a type of protocol for securing a cryptocurrency network and for obtaining distributed consensus. It is based on the principle that each user is required to prove possession of a certain amount of cryptocurrency.
Proof of Work
Proof of Work incentivizes miners to compete with each other in trade processing, receiving a reward in return. On some cryptocurrencies it is replaced by the Proof of Stake.
Ready Player Me
Ready Player Me is a platform that allows users to create customized 3D avatars that can be used in various virtual reality (VR), augmented reality (AR), and gaming applications. These avatars can be integrated as non-player characters (NPCs) in gaming environments and immersive applications, creating more interactive and personalized experiences.
Virtual Reality VR
Virtual Reality represents a completely digital reality in which it is possible to move and interact through one's avatar.
Augmented Reality AR
Augmented reality is represented by a digital layer applied over reality (example: Pokemo Go)
Mixed Reality MR
Mixed reality is a concept that goes beyond augmented reality as it manages to merge real and virtual and not simply to superimpose them.
Synchronous and asynchronous
Synchronous AR Experience
A synchronous AR experience occurs when multiple users interact with the same AR content at the same time. This type of experience requires users' devices to be connected in real-time to constantly share and update information related to virtual objects and their position in the physical space.
Features of Synchronous AR Experiences
1. Real-Time:
• Users see and interact with virtual objects simultaneously, with immediate updates visible to all participants.
2. Collaboration:
• Synchronous experiences promote collaborative activities, such as multiplayer games, shared design projects, and educational workshops.
3. Communication:
• They often include real-time communication tools, such as voice or video chats, to facilitate interaction between users.
4. Precise Synchronization:
• They require precise synchronization of virtual objects and user positions to avoid misalignments and ensure a smooth experience.
Asynchronous AR Experience
An asynchronous AR experience, on the other hand, occurs when users interact with virtual objects and AR content at different times. This type of experience does not require a real-time connection between users' devices and allows for greater flexibility in accessing and interacting with AR content.
Smart Contract
Self-executing digital contracts written on the blockchain, which operate automatically upon the occurrence of predefined conditions. They are the foundation of DeFi, NFT, and DAO applications.
Spatial Computing
Technology that combines XR, AI, and IoT to allow users to interact with digital environments in a natural and intuitive way. It involves spatial recognition of objects and integration between the physical and virtual worlds.
Tokenomics
The token economy in a Web3 ecosystem, which defines their use, distribution, inflation, and value within a blockchain or platform.
Unity - Unreal
Unity and Unreal are the two most used graphics engines in the world of video games and are starting to be used for metaverses as well.
VPS vs GPS
The VPS is a feature that helps overcome the challenges of the Global Positioning System (GPS) and provides more accurate locations by leveraging location images and recognizing them.
Wallet
A wallet or crypto wallet allows the sending and receiving of transactions on the blockchain.
Wearable
Wearable in Web3 means the NFT clothing that our avatar can wear.
Web 3.0
The term Web3 was coined in 2014 by Gavin Wood, co-founder of Ethereum and developer of Polkadot. Identify the phase of the internet in which it is possible to: 1. read 2. interact 3. possess. This is essentially only possible thanks to the blockchain and NFTs.
Web 4.0
The term "Web 4.0" does not have a universally accepted and standardized definition, but usually refers to a future evolutionary perspective of the World Wide Web and associated technologies. Some of the characteristics often associated with the concept of Web 4.0 include the more advanced use of emerging technologies such as artificial intelligence, augmented reality, the Internet of Things (IoT), blockchain and other innovations.
In general, Web 4.0 is seen as a later stage than the concept of Web 3.0, which in turn focused on web semantics and advanced data interconnection. Web 4.0 could mean an even more personalized user experience, more advanced interactions between users and technology, as well as greater integration of the digital world with the physical environment through smart devices and advanced connectivity.
Webgl
WebGL for Augmented Reality
WebGL AR is a technology that combines WebGL (Web Graphics Library) with augmented reality (AR) to create AR experiences directly in the web browser without the need for additional plug-ins or software. WebGL is a JavaScript API for rendering 3D and 2D graphics within any compatible web browser without the use of plug-ins. When combined with AR technologies, WebGL allows the creation and visualization of interactive and immersive AR content accessible on a wide range of devices.
Key Components of WebGL AR
1. WebGL:
• Provides 3D rendering capabilities in the browser.
• Utilizes the device's GPU power to perform complex graphic operations.
2. AR Technologies:
• AR.js: A JavaScript library that makes it easy to add AR functionality to WebGL applications. AR.js is compatible with various frameworks such as A-Frame and Three.js.
• A-Frame: A framework for building VR and AR experiences on WebGL. It facilitates the creation of interactive 3D scenes using HTML.
• Three.js: A JavaScript library for creating 3D graphics in the browser, often used together with WebGL to simplify 3D rendering.
3. WebRTC and WebXR:
• WebRTC: Provides real-time communication capabilities for video and audio, which can be useful for interactive and collaborative AR experiences.
• WebXR: An API that supports virtual reality (VR) and augmented reality (AR) experiences in the web browser.