Cultural Heritage
"Italy is an open-air museum"
With the right studies, ancient palaces can be reconstructed from old ruins, to immerse oneself in what our predecessors actually saw.
CLAVIS - Enigma nel Convento
at the Diocesan Museum of Brescia
With CLAVIS, Metagate brings Mixed Reality into a space of significant historical and artistic value, creating a puzzle-based experience designed to engage visitors in an active and memorable way.
The museum spaces are enriched with digital content, immersive scenarios and interactive objects that integrate naturally with the physical environment. The result is a multi-layered narrative in which visitors do not simply observe, but become part of the experience.
Read the full article on our blog!
Read what Giornale di Brescia wrote about the project!
The School of Athens: philosophy, AI and Mixed Reality
Presented by Metagate at MEET Village 2026, as part of The New Atlas of Digital Art 2026: Culture Dome, The School of Athens reinterprets Raphael's School of Athens as a thinking machine inhabited by robo-philosophers.
The work was created through a collaboration between The CommonPoint and TAUMA, combining in-depth research, concept sketches and 3D modeling based on the original painting.
Velasca Tower in Milan
For the Fondazione Pasquinelli, which hosted the exhibition "The Architect Enrico Peressutti and His Artist Friends", Metagate has dedicated its latest experience to the Torre Velasca with the goal of transforming a Milanese architectural icon into an immersive journey capable of combining public outreach and interaction.
Zavattarello Castle
Metagate transformed the Castello Dal Verme in Zavattarello into an immersive experience by reconstructing a fresco lost from a wall of the old manor. A new form of digital enhancement of cultural heritage, accessible and engaging.
Dracula in Naples
For the NapulETH event, Metagate created a Mixed Reality experience for Meta Quest 3 combining storytelling and technology. Visitors explored the story of Dracula in Naples through 3D elements, immersive sound and environmental interactions. An example of edutainment designed to enhance local heritage through an innovative approach.
Unspoken Archive: art and blockchain in Mixed Reality
In collaboration with Emanuele Dascanio, Metagate created a Mixed Reality installation combining art, AI and certification on the Bitcoin blockchain. Accessible through a headset, the experience transforms the artwork into an interactive and immersive environment. A new way to experience digital art through Mixed Reality.
Material Exploratory: the Mixed Reality materials library developed by Metagate with IUAV
Metagate, together with Università Iuav di Venezia and CTRL+J(UNK), developed Material Exploratory, a Mixed Reality materials library for Meta Quest 3. The experience allows users to explore the history and reuse of waste materials through 3D models, hand tracking and natural interactions, making circular economy concepts more intuitive and engaging.
Usecases
Augmented reality (AR) is transforming the way we interact with cultural and tourist heritage, offering unprecedented immersive and educational experiences. The Meta Quest 3 headsets are at the forefront of this transformation, providing powerful tools to enhance the preservation, enhancement, and enjoyment of cultural assets and tourist destinations. In this article, we will explore ten use cases of the Meta Quest 3 headsets in restoration, cultural heritage, and tourism, demonstrating how this technology can enrich the visitor experience and preserve our heritage.
If you want to learn more, we discuss it in a lesson of the course "Digital Transition" at the MEET Digital Culture Center.
Collapsible content
1. Virtual Historical Reconstructions
Meta Quest 3 viewers allow you to view virtual reconstructions of historical sites and monuments, offering visitors an immersive experience in the past. This allows you to see how places looked in different eras, enriching historical and cultural understanding.
2. Virtual Tours of Museums
With Meta Quest 3 viewers, museums can offer interactive virtual tours of their collections. Visitors can explore works of art in detail, access additional multimedia content and interact with exhibitions in innovative ways.
3. Virtual Restoration of Works of Art
Restoration professionals can use augmented reality to visualize possible restoration interventions on works of art, simulating different techniques and materials. This approach reduces the risk of errors and allows for more accurate planning of interventions.
4. Interactive Education in Archaeological Sites
In archaeological sites, Meta Quest 3 viewers can provide interactive educational information, overlaying historical details, 3D reconstructions and audio narrations directly on the finds. This makes learning more engaging and accessible.
5. Esperienze Immersive in Siti Patrimonio dell'Umanità
AR viewers allow you to create immersive experiences at world heritage sites, giving visitors a deeper understanding of their historical and cultural importance. Users can virtually explore inaccessible areas and enjoy unique experiences.
6. Personalized AR Tourist Guides
Tour guides can be enhanced with augmented reality, offering personalized routes and detailed information in real time. Meta Quest 3 viewers can provide descriptions, stories and anecdotes directly in the field, improving the tourist experience.
7. Accessibility for People with Disabilities
Meta Quest 3 headsets can make cultural and tourist sites more accessible for people with disabilities. For example, people with motor disabilities can virtually explore inaccessible areas, while people with visual disabilities can benefit from detailed audio descriptions.
8. Innovative Tourism Marketing
Tourist destinations can use augmented reality to create marketing engaging. Meta Quest 3 viewers allow you to offer virtual previews of tourist experiences, attracting visitors and promoting local attractions in an innovative way.
9. Emergency Simulations for Heritage Protection
Conservation professionals can use augmented reality to create emergency simulations, preparing protection and intervention plans for critical situations such as fires or earthquakes. This improves readiness and responsiveness in the event of disasters.
10. International Collaborations for Restoration
Meta Quest 3 viewers facilitate international collaboration between restoration experts, allowing them to virtually share projects, techniques and results. This promotes the exchange of knowledge and the adoption of best practices globally.