In conjunction with the physical exhibition of Cyber Dreams promoted by Poseidon DAO in the central patio, the display of Paulo Renftle, Andrea Crespi and Yasmine Mahmoudieh, has been enhanced by experiences in Augmented Reality. The AR installation was created by Metagate, which geolocated the digital assets on the platform of Over the Reality, with the collaboration of the curator Sara Calandra and the direction of Ilaria Stirpe.
On the occasion of theNFT Fest In Lugano, Metagate collaborated on the creation of an Augmented Reality installation with Yasmine Mahmoudieh. The experience featured a physical component consisting of a "Turn Me" chair by the artist. The work was integrated into an AR experience where a precisely geolocated digital water mirror was present above physical mirrors to create an effect of integration between the physical and digital. Floating plastic bottles were then placed on the water, which, when touched in Augmented Reality, transformed into the artist's digitized works.
See the video here!!
The work titled "OceanaWarp" represents an innovative example of eco-conscious art that leverages advanced technology, particularly Mixed Reality (MR). It is a site-specific creation by the renowned architect and designer Yasmine Mahmoudieh, with the assistance of art curator Sara Calandra and Metagate, developers of experiences in the metaverse.
The title of the work, "OceanaWarp" is a combination of "Oceana" which evokes the ocean, and "Warp" which suggests a distortion or transformation of reality. This word aims to evoke a sense of entering an altered yet focused world, where oceanic issues, such as plastic pollution, are addressed in a revolutionary way to raise public awareness towards a sustainable perspective.
The work was exhibited from September 8 to 11, 2023, in the enchanting courtyard of the Asilo Ciani in Lugano (Switzerland), for the exhibition "Cyber Dreams" curated by Ilaria Stirpe, Sara Calandra, Annalisa Curtarelli and Holy Club Digital Art GalleryThe space hosting the title "Close Your Eyes" represents an extraordinary immersion between waking consciousness and the dream realm, where the real and the virtual merge in a powerful visual dialogue. Thanks to the Augmented Reality technology provided by the "OVER the Reality" metaverse, "OceanaWarp" has been geolocated in the Lugano area, allowing visitors to experience it interactively. The central mirror in the patio has been transformed into a virtual expanse of water, conceptually connecting to the theme of marine pollution. Visitors could interact with floating 3D objects, representing polluting plastic bottles, and through their device, they could sink the bottles to bring forth eco-sustainable products from the Designer.
See the video here!!
The work blends art, technology, and sustainability; in fact, the physical objects present in the installation are 3D printed using recycled plastic, thus transforming a harmful material into functional and artistic pieces with dreamlike and multifunctional shapes. Each object is equipped with an NFC chip that allows for a perfect fusion between the physical reality and the virtual reality, enabling visitors to interact with the work in unique ways.
is important to emphasize how Yasmine Mahmoudieh is renowned for her unique and holistic approach to design, which integrates human psychology and advanced technology. She has created award-winning projects in various parts of the world, including hotels, shopping malls, and residential complexes, while never losing her characteristic organic approach that combines modern design and functionality, keeping human needs at the center.
In conclusion, "OceanaWarp" is an extraordinary example of how art and technology can converge to tackle environmental challenges and promote a more sustainable future, as well as to experiment with and understand new mediums that are central to the digital age.
For Paolo Renftle and Andrea Crespi, both have displayed their real works, to which the team wanted to integrate an AR piece to complete the series within two arches of the room that were intentionally left empty.
By Sara Calandra & Marco Pizzini